| Tremors Remake | |
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+5rott3np3anut Muffinator Mai ohchang hib 9 posters |
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hib Owner
Posts : 49 Join date : 2010-08-14
| Subject: Tremors Remake Tue Aug 17, 2010 11:32 am | |
| Name of event: Shark Attack
Rules: 4 CTs (gain no clip, 200hp, knife only) rest of them are Ts (this is for like 10 players, if there are more, increase hp)
*note: for full server use 8 CTs*
How much work admins have to do: Noclip command and Pokeadmin (rewards)
Rewards: I'll think of something nice
How long does it take to set up: not that long, if people will comply with rules
How long should the event be: 10 rounds or so
Extra Info: Cts can use rifles and pistols only, while the Ts only use knife
Map: something medium sized, preferably de_dust2 @ long + A bombsite
Last edited by hib on Tue Aug 17, 2010 3:17 pm; edited 2 times in total (Reason for editing : forgot the knife specification, thx mai) | |
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ohchang
Posts : 59 Join date : 2010-08-16
| Subject: Re: Tremors Remake Tue Aug 17, 2010 1:43 pm | |
| hmm so the ct's have no clip and guns? o.o how does that work out with the aiming x] | |
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Mai Admin
Posts : 34 Join date : 2010-08-15
| Subject: Re: Tremors Remake Tue Aug 17, 2010 2:49 pm | |
| lol ohchang i he meant that the cts has noclip,hp,and no gun It seems pretty fair sounds like fun too
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Muffinator
Posts : 34 Join date : 2010-08-14
| Subject: Re: Tremors Remake Tue Aug 17, 2010 3:32 pm | |
| i like this idea but is rifles a good choice to give the team with guns? i feel like 200hp would be no match for a rifle. i could be wrong because i havnt played this version yet but im just throwing that out there. | |
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rott3np3anut Admin
Posts : 37 Join date : 2010-08-14
| Subject: Re: Tremors Remake Tue Aug 17, 2010 4:06 pm | |
| This sounds like fun. The description is a bit confusing though, but I figured it out. Maybe edit it to make it more clear. I agree with muffy that the HP should be higher. Many people already have around 200 HP anyways because of their pokemon. | |
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Bees~ Admin
Posts : 20 Join date : 2010-08-13
| Subject: Re: Tremors Remake Tue Aug 17, 2010 6:15 pm | |
| I like it but id like a diffrent map rather then de_dust2 like fy_dew could be cool | |
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ohchang
Posts : 59 Join date : 2010-08-16
| Subject: Re: Tremors Remake Tue Aug 17, 2010 10:17 pm | |
| i agree with muffin too, a m4a1 alone can do 120damage to the head when they have armor with one shot, But im not quite sure how it will work but im looking forward to it . Oh yeah and what rotten said, the description is a lil confusing but yea x] | |
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Noobster Admin
Posts : 56 Join date : 2010-08-14
| Subject: Re: Tremors Remake Wed Aug 18, 2010 5:17 am | |
| Lol hib, they do almost exactly the same in jailbreak mod! but i think the ts should use a awp, harder to aim and takes 2 shots to actually kill the ct unless you headshot them. that would most likely take care of the hp problem that the people above me talked about | |
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PreDator X
Posts : 42 Join date : 2010-08-14
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ohchang
Posts : 59 Join date : 2010-08-16
| Subject: Re: Tremors Remake Wed Aug 18, 2010 4:48 pm | |
| i think this mp5 would be good like predator said so we should just give it a try if it works x] | |
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Phantom
Posts : 38 Join date : 2010-08-13 Age : 33 Location : Mass
| Subject: Re: Tremors Remake Thu Aug 19, 2010 10:55 pm | |
| - ohchang wrote:
- i think this mp5 would be good like predator said so we should just give it a try if it works x]
ya keep it mp5 like the old tremors it was good like that only smgs and pistols | |
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