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 Juggernaut Event!

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+4
Mai
BobTheFob
Mr. Sicuro
ohchang
8 posters

Event sounds fun?
Yes
Juggernaut  Event! I_vote_lcap86%Juggernaut  Event! I_vote_rcap
 86% [ 12 ]
No
Juggernaut  Event! I_vote_lcap14%Juggernaut  Event! I_vote_rcap
 14% [ 2 ]
Total Votes : 14
 

AuthorMessage
ohchang




Posts : 59
Join date : 2010-08-16

Juggernaut  Event! Empty
PostSubject: Juggernaut Event!   Juggernaut  Event! EmptyMon Aug 16, 2010 5:31 pm

Name of event:Juggernaut

Rules: -----------------POKE ADMIN REQUIRED--------------------

TERRORISTS:
- The terrorists are the juggernauts, so they have around 2k health (EDIT) (Use to be 4k)
- Can only knife
- No speed / pokeskills / boosts
- No armor

COUNTER TERRORISTS:
- The ct's can only use awps (Edit) (use to be scouts)
- No poke skills
- No armor
- Any pistol except deagle ( Too strong for headshots)
- No boosts

DISOBEY
- Anyone who disobey the rules gets a warning - slay
- If the person was already warned - kick
- Same person comes in - Ban 30Mins

How much work admins have to do: All the admins need to do is switch the map to aim_ktos (http://www.fpsbanana.com/maps/142290). Set all terrorists hp to 4k, check pokeplayer, and make sure the ct's are only using awps / pistols while terrorists use knives.

Rewards: The reward is similar to "Tremors", so 1st - 4k, 2nd - 3k, 3rd - 2k, Participation - 1k

How long does it take to set up: The setup depends on how the participants listen to the rules. If everyone listens and uses the correct guns and listen to the rules, it should only take a couple of minutes.

How long should the event be: The event should be 10 Rounds.


Last edited by ohchang on Tue Aug 24, 2010 11:31 pm; edited 4 times in total
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Mr. Sicuro
GFX Moderator
Mr. Sicuro


Posts : 24
Join date : 2010-08-13
Age : 39
Location : Iowa

Juggernaut  Event! Empty
PostSubject: Re: Juggernaut Event!   Juggernaut  Event! EmptyMon Aug 16, 2010 6:53 pm

+2 points for ohchang on his outline of the event. Its well clear and understandable. Although, I do have to give a -1 point for the ct's only useing scouts (lame gun). But hey its worth a try, and its somthen differnt. Theres another thing you have to look at this ohchang. That is if hib has the plugin for "amx_hp or amx_health". Another thing is because you give out a map to play it on, why not have hib make it as well as the map "cs_estate" a pokemon free map's. That way you don thave to worry about pokeskills.

GoodLuck, and I voted. ----------
Spoiler:
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ohchang




Posts : 59
Join date : 2010-08-16

Juggernaut  Event! Empty
PostSubject: Re: Juggernaut Event!   Juggernaut  Event! EmptyMon Aug 16, 2010 6:55 pm

Mr. Sicuro wrote:
+2 points for ohchang on his outline of the event. Its well clear and understandable. Although, I do have to give a -1 point for the ct's only useing scouts (lame gun). But hey its worth a try, and its somthen differnt. Theres another thing you have to look at this ohchang. That is if hib has the plugin for "amx_hp or amx_health". Another thing is because you give out a map to play it on, why not have hib make it as well as the map "cs_estate" a pokemon free map's. That way you don thave to worry about pokeskills.

GoodLuck, and I voted. ----------
Spoiler:

lol yea i just edited it. I change the scouts to awps since some people said that it is weak aha. So yea instead of scouts, AWPS Very Happy
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BobTheFob
Small weenered admin.



Posts : 93
Join date : 2010-08-13

Juggernaut  Event! Empty
PostSubject: Re: Juggernaut Event!   Juggernaut  Event! EmptyMon Aug 16, 2010 7:35 pm

i would change either scout or the hp. cuz it will be hard to kill some1 that has 4k hp with a scout (which does 60-90 dmg, like 250 HS)
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ohchang




Posts : 59
Join date : 2010-08-16

Juggernaut  Event! Empty
PostSubject: Re: Juggernaut Event!   Juggernaut  Event! EmptyMon Aug 16, 2010 7:36 pm

BobTheFob wrote:
i would change either scout or the hp. cuz it will be hard to kill some1 that has 4k hp with a scout (which does 60-90 dmg, like 250 HS)

Oh i think you misread, I edited it to awp FROM scouts so yea just seeing if you read it correctly xD
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Mai
Admin



Posts : 34
Join date : 2010-08-15

Juggernaut  Event! Empty
PostSubject: Re: Juggernaut Event!   Juggernaut  Event! EmptyMon Aug 16, 2010 7:46 pm

srry doesnt seem fun I never like zombie mod any ways
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rott3np3anut
Admin



Posts : 37
Join date : 2010-08-14

Juggernaut  Event! Empty
PostSubject: Re: Juggernaut Event!   Juggernaut  Event! EmptyMon Aug 16, 2010 11:26 pm

Mr. Sicuro wrote:
+2 points for ohchang on his outline of the event. Its well clear and understandable. Although, I do have to give a -1 point for the ct's only useing scouts (lame gun). But hey its worth a try, and its somthen differnt. Theres another thing you have to look at this ohchang. That is if hib has the plugin for "amx_hp or amx_health". Another thing is because you give out a map to play it on, why not have hib make it as well as the map "cs_estate" a pokemon free map's. That way you don thave to worry about pokeskills.

GoodLuck, and I voted. ----------
Spoiler:

Just FYI, there is a thing for adding HP, so it should work. Levi used to do a similar event.

Also, I think that scouts and pistols should be just fine. Pretty much any other gun would make it too easy to kill people, even if they have 2k HP.
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ohchang




Posts : 59
Join date : 2010-08-16

Juggernaut  Event! Empty
PostSubject: Re: Juggernaut Event!   Juggernaut  Event! EmptyMon Aug 16, 2010 11:37 pm

yea idk some people said it was too hard with just scouts and pistols so i changed to awp. idk well see if this event is accept on how it goes.
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Noobster
Admin



Posts : 56
Join date : 2010-08-14

Juggernaut  Event! Empty
PostSubject: Re: Juggernaut Event!   Juggernaut  Event! EmptyTue Aug 17, 2010 12:48 am

This event sounds fun. A little like zombie mod, but with a few twist. i think its very creative and voted yes Smile
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ohchang




Posts : 59
Join date : 2010-08-16

Juggernaut  Event! Empty
PostSubject: Re: Juggernaut Event!   Juggernaut  Event! EmptyTue Aug 17, 2010 10:18 pm

Noobster wrote:
This event sounds fun. A little like zombie mod, but with a few twist. i think its very creative and voted yes Smile

ahaha thanks noobster x]. I was thinking of zombie mod when creating this event but yea hahaha
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strawberrymilkshake
Admin
strawberrymilkshake


Posts : 26
Join date : 2010-08-29
Age : 34
Location : California

Juggernaut  Event! Empty
PostSubject: Re: Juggernaut Event!   Juggernaut  Event! EmptyThu Sep 02, 2010 5:37 pm

I like the idea and I'll vote yes. The only event we play right now is Tremors, and it's not a bad event, but it wouldn't hurt to have another one and of all the events posted in this section, I think this one is the best. So yeah.
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http://www.drasis-tees.com
ohchang




Posts : 59
Join date : 2010-08-16

Juggernaut  Event! Empty
PostSubject: Re: Juggernaut Event!   Juggernaut  Event! EmptyThu Sep 02, 2010 11:49 pm

i think this event would be fun, but still waiting for hibs approval xD ahaha
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jo0^




Posts : 24
Join date : 2010-08-30

Juggernaut  Event! Empty
PostSubject: Re: Juggernaut Event!   Juggernaut  Event! EmptyThu Sep 09, 2010 8:45 pm

might as well name it "tank" day lol
only thing that could go wrong is the ammo lol
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