| Juggernaut Event! | |
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+4Mai BobTheFob Mr. Sicuro ohchang 8 posters |
Event sounds fun? | Yes | | 86% | [ 12 ] | No | | 14% | [ 2 ] |
| Total Votes : 14 | | |
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ohchang
Posts : 59 Join date : 2010-08-16
| Subject: Juggernaut Event! Mon Aug 16, 2010 5:31 pm | |
| Name of event:Juggernaut
Rules: -----------------POKE ADMIN REQUIRED--------------------
TERRORISTS: - The terrorists are the juggernauts, so they have around 2k health (EDIT) (Use to be 4k) - Can only knife - No speed / pokeskills / boosts - No armor
COUNTER TERRORISTS: - The ct's can only use awps (Edit) (use to be scouts) - No poke skills - No armor - Any pistol except deagle ( Too strong for headshots) - No boosts
DISOBEY - Anyone who disobey the rules gets a warning - slay - If the person was already warned - kick - Same person comes in - Ban 30Mins
How much work admins have to do: All the admins need to do is switch the map to aim_ktos (http://www.fpsbanana.com/maps/142290). Set all terrorists hp to 4k, check pokeplayer, and make sure the ct's are only using awps / pistols while terrorists use knives.
Rewards: The reward is similar to "Tremors", so 1st - 4k, 2nd - 3k, 3rd - 2k, Participation - 1k
How long does it take to set up: The setup depends on how the participants listen to the rules. If everyone listens and uses the correct guns and listen to the rules, it should only take a couple of minutes.
How long should the event be: The event should be 10 Rounds.
Last edited by ohchang on Tue Aug 24, 2010 11:31 pm; edited 4 times in total | |
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Mr. Sicuro GFX Moderator
Posts : 24 Join date : 2010-08-13 Age : 39 Location : Iowa
| Subject: Re: Juggernaut Event! Mon Aug 16, 2010 6:53 pm | |
| +2 points for ohchang on his outline of the event. Its well clear and understandable. Although, I do have to give a -1 point for the ct's only useing scouts (lame gun). But hey its worth a try, and its somthen differnt. Theres another thing you have to look at this ohchang. That is if hib has the plugin for "amx_hp or amx_health". Another thing is because you give out a map to play it on, why not have hib make it as well as the map "cs_estate" a pokemon free map's. That way you don thave to worry about pokeskills. GoodLuck, and I voted. ---------- - Spoiler:
YES
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ohchang
Posts : 59 Join date : 2010-08-16
| Subject: Re: Juggernaut Event! Mon Aug 16, 2010 6:55 pm | |
| - Mr. Sicuro wrote:
- +2 points for ohchang on his outline of the event. Its well clear and understandable. Although, I do have to give a -1 point for the ct's only useing scouts (lame gun). But hey its worth a try, and its somthen differnt. Theres another thing you have to look at this ohchang. That is if hib has the plugin for "amx_hp or amx_health". Another thing is because you give out a map to play it on, why not have hib make it as well as the map "cs_estate" a pokemon free map's. That way you don thave to worry about pokeskills.
GoodLuck, and I voted. ---------- - Spoiler:
YES
lol yea i just edited it. I change the scouts to awps since some people said that it is weak aha. So yea instead of scouts, AWPS | |
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BobTheFob Small weenered admin.
Posts : 93 Join date : 2010-08-13
| Subject: Re: Juggernaut Event! Mon Aug 16, 2010 7:35 pm | |
| i would change either scout or the hp. cuz it will be hard to kill some1 that has 4k hp with a scout (which does 60-90 dmg, like 250 HS) | |
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ohchang
Posts : 59 Join date : 2010-08-16
| Subject: Re: Juggernaut Event! Mon Aug 16, 2010 7:36 pm | |
| - BobTheFob wrote:
- i would change either scout or the hp. cuz it will be hard to kill some1 that has 4k hp with a scout (which does 60-90 dmg, like 250 HS)
Oh i think you misread, I edited it to awp FROM scouts so yea just seeing if you read it correctly xD | |
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Mai Admin
Posts : 34 Join date : 2010-08-15
| Subject: Re: Juggernaut Event! Mon Aug 16, 2010 7:46 pm | |
| srry doesnt seem fun I never like zombie mod any ways | |
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rott3np3anut Admin
Posts : 37 Join date : 2010-08-14
| Subject: Re: Juggernaut Event! Mon Aug 16, 2010 11:26 pm | |
| - Mr. Sicuro wrote:
- +2 points for ohchang on his outline of the event. Its well clear and understandable. Although, I do have to give a -1 point for the ct's only useing scouts (lame gun). But hey its worth a try, and its somthen differnt. Theres another thing you have to look at this ohchang. That is if hib has the plugin for "amx_hp or amx_health". Another thing is because you give out a map to play it on, why not have hib make it as well as the map "cs_estate" a pokemon free map's. That way you don thave to worry about pokeskills.
GoodLuck, and I voted. ---------- - Spoiler:
YES
Just FYI, there is a thing for adding HP, so it should work. Levi used to do a similar event. Also, I think that scouts and pistols should be just fine. Pretty much any other gun would make it too easy to kill people, even if they have 2k HP. | |
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ohchang
Posts : 59 Join date : 2010-08-16
| Subject: Re: Juggernaut Event! Mon Aug 16, 2010 11:37 pm | |
| yea idk some people said it was too hard with just scouts and pistols so i changed to awp. idk well see if this event is accept on how it goes. | |
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Noobster Admin
Posts : 56 Join date : 2010-08-14
| Subject: Re: Juggernaut Event! Tue Aug 17, 2010 12:48 am | |
| This event sounds fun. A little like zombie mod, but with a few twist. i think its very creative and voted yes | |
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ohchang
Posts : 59 Join date : 2010-08-16
| Subject: Re: Juggernaut Event! Tue Aug 17, 2010 10:18 pm | |
| - Noobster wrote:
- This event sounds fun. A little like zombie mod, but with a few twist. i think its very creative and voted yes
ahaha thanks noobster x]. I was thinking of zombie mod when creating this event but yea hahaha | |
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strawberrymilkshake Admin
Posts : 26 Join date : 2010-08-29 Age : 34 Location : California
| Subject: Re: Juggernaut Event! Thu Sep 02, 2010 5:37 pm | |
| I like the idea and I'll vote yes. The only event we play right now is Tremors, and it's not a bad event, but it wouldn't hurt to have another one and of all the events posted in this section, I think this one is the best. So yeah. | |
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ohchang
Posts : 59 Join date : 2010-08-16
| Subject: Re: Juggernaut Event! Thu Sep 02, 2010 11:49 pm | |
| i think this event would be fun, but still waiting for hibs approval xD ahaha | |
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jo0^
Posts : 24 Join date : 2010-08-30
| Subject: Re: Juggernaut Event! Thu Sep 09, 2010 8:45 pm | |
| might as well name it "tank" day lol only thing that could go wrong is the ammo lol | |
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